Update 1.22r


Better late than never, here is an update that was planned for sometime after the jam but got delayed a lot.

Added

  • Missile enemy: Fires slow guided destroyable projectiles
  • Super shotgun enemy: Fires a lot of projectiles but has a really long cooldown
  • Visual warning for insufficient energy
  • Slight fire recoil for player
  • More particles
  • More animation
  • Support for Linux
  • Support for MacOS

Reworked 

  • Teleport input responsivity
  • Enemy spawn system
  • Death effects
  • Many other little things including but not limited to: Map scaling, enemy spawn locations, enemy stats, fire and teleport energy cost, bounce and teleport score output etc

Get Survive The Rain

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